Showing posts with label Disney. Show all posts
Showing posts with label Disney. Show all posts

Monday, May 9, 2016

In Praise Of William Schallert



I heard earlier today that we lost the veteran character actor, William Schallert at the ripe old age of 93. Whether or not you know his name, anybody who grew up with TV from the 1960s and 70s will undoubtedly recognize that face, and probably his voice as well!

William Schallert will probably best be remembered in his dual roles as Martin Lane and twin brother Kenneth, fathers of twin cousins, Patty and Cathy respectively, on The Patty Duke Show. And it is a sad coincidence that we lost Patty Duke herself only this past March. Schallert can be seen in this show episode at the 4:45 mark:



But he was also a very familiar face appearing on countless TV series of the era in guest star roles, including Perry Mason, The Lucy Show, Mission: Impossible, The Wild Wild West, and the famous Star Trek episode, The Trouble With Tribbles. Get Smart fans will also fondly remember Schallert as the ancient Admiral Hargrade, the original Chief of Control.

Although he was usually cast as the easygoing, lanky and likeable gentleman and fatherly type, there were the rare occasions where he was cast against type as the villain. One of these roles had Schallert cast as a sharpshooting hired killer in the episode, The Empty Hours on the early police drama, 87th Precinct, based on the series of crime novels by Ed McBain (of which I am a huge fan!)

William Schallert was primarily a TV actor, but he did make a number of films as well. When I think back on it, I suspect that my introduction to him was when he played the gentle and understanding Professor Quigley in Disney's 1969 comedy, The Computer Wore Tennis Shoes. He was the foil to Joe Flynn's bombastic and frugal college head, Dean Higgins, where he championed the students' various causes against a highly reluctant college administration.


I mentioned earlier that TV viewers of that era would likely know William Schallert's voice, even when heard separately from his familiar image. That's because Schallert's pleasant, folksy voice was pitching numerous products on TV commercials throughout the 60s and 70s. There was one voiceover he did that I was not aware of as being him, though. One of the regular commercial assignments he had was as Milton the Toaster, the animated character on the Kellogg's Pop Tart ads. Here he affects a Brooklyn accent, so I didn't find out it was him until years later!



William Schallert was one of the last oldest surviving veterans of 1960's TV, so his passing really does make many of us sad and wistfully nostalgic for that innocent and vastly entertaining era. RIP William Schallert, and thanks for all the wonderful memories!

Sunday, May 1, 2016

Happy Birthday, Eric Goldberg!


I see that today, May 1st, is the birthday of that master Disney animator, Eric Goldberg. Here's a photo of myself and Eric when he came to do a presentation at Sheridan College back in September 2013. Eric is a delightful, jolly little fellow, and his sprightly animation for Disney famously includes the Genie from Aladdin, which Eric caricatured to resemble his voice actor, the great Robin Williams. I have written about that in this previous blog post.



Other characters that Eric has skillfully brought to life in Disney films include Phil, the grouchy little satyr who reluctantly agrees to act as personal trainer to Hercules (who looks uncannily like his voice actor too - Danny Devito!) He also animated Louis, the alligator and aspiring Dixieland jazz trumpeter from The Princess And The Frog. More recently, Eric revived Donald Duck, José Carioca the parrot, and Panchito the rooster, known collectively as The Three Caballeros, for the renovated boat ride in the Mexican pavilion at EPCOT's World Showcase. Which was a fitting assignment, given that the original film characters were masterminded by the legendary animator, Ward Kimball, and Eric is very much this generation's equivalent of Ward, with the accent on highly cartooned design and rapid fire movement in much of his output.

But my favourite animation by Eric Goldberg is the brilliant Rhapsody In Blue segment from Disney's Fantasia 2000, which he directed with so much passion (with wife, Susan Goldberg art directing), as he got to base the overall look on the style of one of his artistic heroes, New York's legendary Broadway caricaturist, Al Hirschfeld. I too share Eric's admiration for Hirschfeld, as he has been the biggest influence on my own approach to drawing caricatures.

I know that Eric was just up this way again only a week ago, giving a lecture and workshop at the Toronto TAAFI animation festival. I regret not being there to see him myself, but I've heard back from several of my former Sheridan College students who were thrilled to hear his lecture and learn animation tips from him. I'm sure it would have been a most enjoyable event.

Happy Birthday to you, Eric Goldberg!




Tuesday, February 16, 2016

Happy Birthday, David Frankham!


This dashing young fellow is British actor, David Frankham, as he appeared in the 1961 adventure film, Master of the World. It was the second of three films in which he co-starred alongside Vincent Price, the other two being Return of the Fly (1958) and Tales of Terror (1962). In fact, David credits Price with getting him cast in this role when the original actor had to bow out. 

But today is a very special day, as today Mr. Frankham hits the age of 90 years old, and is still quite the spry fellow living down in warm and sunny New Mexico!

Science fiction TV fans may recall David Frankham from his guest roles in The Outer Limits (“Nightmare”) and Star Trek (“Is There in Truth No Beauty?”) However, to many longtime Disney fans like myself, David Frankham will always be beloved as the voice of Sgt. Tibbs, the heroic little tabby cat who helped rescue the puppies in Disney’s animated classic, One Hundred and One Dalmatians.



I’ve written before of how the Disney artists would often try to incorporate some of the physical features and mannerisms from the actors who provided their voices. And I believe that they were able to translate some of Mr. Frankham’s facial features into the feline features of Tibbs. The little cat shares his big soulful eyes, small pointed nose that juts out sharply, and especially the pouting lower lip on a small mouth. 




As it happens, Sgt. Tibbs is my favourite character from the film, as I love the irony of a skinny little cat risking his nine lives trying to protect 101 puppies, knowing full well that as grown-up dogs they’d likely give him a lot of grief! Tibbs moves in quick zigzag patterns, in contrast to the slow plodding movements of The Colonel, his sheepdog commander, and so that also makes him the natural choice to embark on a stealth mission, as he can easily dart through small confined spaces undetected by the two Cockney villains, Horace and Jasper. David Frankham created a quick, attentive vocal mannerism to match his physical movements, and the little cat is so respectful of his superiors, eager to carry out his mission to the best of his abilities. In short, Mr. Frankham and the Disney animators have combined their talents to create a heroic and memorable little personality that will live on in the hearts of all Disney fans forever!

So in closing, I want to wish David Frankham a very Happy 90th Birthday and sincere thanks for playing a part in my childhood movie memories!

Here he is in the trailer for Roger Corman's Master of the World (1961):




Wednesday, January 13, 2016

Farewell, Brian Bedford...


It always saddens me to hear about the death of a performer I like, and especially so when it happens to be one that I’ve had the great fortune to have met. Such is the case with Brian Bedford, an actor primarily known for his work on stage, yet also having performed in a number of feature films and TV show guest appearances.

I first became aware of Brian Bedford in 1973, when I saw Disney’s animated feature, Robin Hood up on the big screen when I was just 13. Brian was perhaps the only actor in the film’s voice credits that I had never heard of, and ironically he was the voice of the title character, Robin Hood the fox! I just loved that film, as I was quite taken by the concept of the Robin Hood legend being re-enacted with a cast of anthropomorphic animals. (And that was long before I’d ever heard the word, “anthropomorphic”!) Despite it not being particularly well thought of by animation film critics, it still remains a personal favourite Disney feature of mine, as I still believe it has some of the most enjoyable characterizations, even if the plot is merely serviceable.

My photo of Brian Bedford from 1980.
I wish we'd had digital cameras back then!
Several years later, Brian Bedford started to appear at Canada’s Stratford Festival, in Stratford, Ontario. In 1978, my parents agreed to take me to see him at Stratford, in a production of Private Lives, opposite Maggie Smith. We drove there from Ottawa, and I was able to arrange before the show for permission to visit with Brian backstage after his performance, as I had drawn a caricature that I wished to present to him. Brian had given the word that we’d be welcome, and so we headed backstage after the show (and passed Maggie Smith in the hallway, who smiled at us as she was just heading home). Brian Bedford was absolutely charming, and graciously spent about a half hour with us, chatting with me about both his voice work in Robin Hood, as well as his role in Grand Prix, the only live-action feature I’d seen him in, and on which I had based my caricature of him. Coincidentally, Brian's co-star in Grand Prix was James Garner, my alltime favourite actor, whom I have featured numerous times on The Cartoon Cave!


As the tragic race car driver, Scott Stoddard, in Grand Prix 1966
We saw him again at Stratford a couple more times over the years, and also were able to visit with him when he appeared on the Toronto stage in a production of Whose Life Is It Anyway? The caricature pictured in the photo above is a second one I’d done of him, presented to him at Stratford in 1980. Every time I saw him, he greeted me by name, even remembering the fact that I’d hoped to one day work for Disney. That would actually happen for me in 1984, but I don’t believe I saw him again after then, and I think he’d have been happy to hear that news if I’d gotten in touch again. I really wish now that I had. Brian Bedford was a true gentleman and a very kind fellow. I will miss him very much.

Monday, December 21, 2015

A Very Merry Disney Christmas!


This set of Disney character Christmas cards goes back nearly 20 years ago, I believe. They were commissioned by a Disney licensee by the name of G.G. Genal, as I had made the acquaintance of the founder of the company, the charming Gloria Aleff, at a Disneyana convention several years prior, and she was hoping we could work together on a project one day.

If I'm not mistaken, I illustrated these cards about 1995 or 1996, within a couple years after I'd left my job at Walt Disney World in Florida to return to Canada and continue illustrating for Disney in a freelance capacity. They were being created exclusively for sale through the Disney Stores at that time.


My stylistic approach to illustrating Mickey and the other standard Disney characters was primarily based on how they looked in the early 1940s, specifically in the handful of cartoons produced in 1941 and 1942 that were directed by Riley Thomson. The animators in his unit who worked on these included Ward Kimball, Fred Moore, and Walt Kelly, who would soon thereafter leave Disney to go create his famous comic strip character, Pogo Possum. These guys also had a reputation for getting sloshed on their lunch breaks, leading to highly spirited and very funny animation (with incredibly dynamic poses and expressions), with the resulting shorts being nicknamed the "Drunk Mickey" cartoons! It was also in two of these cartoons, Mickey's Birthday Party and Symphony Hour, that Clarabelle Cow and Horace Horsecollar enjoyed a brief revival, but would pretty much disappear again from the shorts after this.

The other goal in illustrating these Christmas cards was to capture the warm, cozy feel of the Disney publicity art that had been created by the brilliant Hank Porter, such as his artwork for  the Disney pages in Good Housekeeping Magazine in the early 1940s. I always felt that Porter's art had every bit as much visual appeal as that of the legendary animator, Fred Moore, yet he is largely unknown to the general public. 


All of these were painted using gouache on illustration board, by the way, as this is still my preferred medium even in this age of digitally created art. Frankly, I wouldn't even know how to achieve the same results using Photoshop and, unless one uses a Cintiq, I wouldn't even have the type of control necessary to do it digitally. Besides, I just happen to prefer the look of real paint on board, aesthetically!

Finally, here is the logo featuring Mickey and Minnie that appeared on the back of each of the three illustrated cards. I've enlarged it considerably from its printed dimensions of approximately 1 1/2" in diameter, so it's a bit blurry as a result.

This will likely be my last post before the 25th, so a Merry Christmas to all of my blog readers!


Saturday, August 16, 2014

Happy Birthday, Fess Parker!

Today is the birthday of Fess Parker, the actor who gained great fame in Disney's three-part, made for TV movie, Davy Crockett - King of the Wild Frontier, later edited into a theatrical release. Fess had only done some small roles in movies, and it was from viewing him in the sci-fi 'B' movie, Them! that Walt Disney himself thought that Fess had the right look and personality to play the frontiersman, Davy Crockett. The film was a huge hit with viewers, and young kids created a mass demand for coonskin caps so they could play at being Davy too. For Fess Parker, it was the role that made him a star, and he went on to doing several more films for Disney, including the sequel, Davy Crockett and the River Pirates.

This caricature of Fess as Davy, I first drew for a publication called Persistence of Vision, a first rate historical journal from the early 90s that was created by Paul F. Anderson, a very knowledgable historian on the Disney films and Disneyland park attractions from the era when Walt Disney himself was still running the studio. Though the publication has run its course, Paul continues to document the studio's classic films and attractions on his Disney History Institute blogsite. I highly recommend it!

More recently, this caricature was also used on the cover art I did for one of the volumes of Walt's People, a series of books published and edited by Didier Ghez, collecting interviews with various notables from Disney animated and live-action films, as well as those involved in the development of the Disney theme parks. Didier currently operates the Disney History blog, also devoted to the films and attractions of classic Disney.

Here's a clip of Fess Parker in his iconic role of Davy Crockett, with Buddy Ebsen (famous as Jed Clampett on The Beverly Hillbillies) as his friend, George Russel:

Saturday, May 11, 2013

Seeing Red

Frankly, I can't see what all the fuss is about regarding the new Merida makeover...

By the way, for those out of the loop, here's the silly controversy I'm referencing regarding a perceived makeover of Merida from Disney/Pixar's Brave. And here's my take on the subject that I had posted on Facebook that I think is worth reposting here:

I must admit I feel that everybody is getting their knickers in a knot unnecessarily about this supposed makeover of Merida. I suspect it is nothing more than a less than faithful final rendering done by an outside illustrator based on a much better and accurate drawing by the talented Jennifer Gwynne Oliver, not a deliberate, insidious attempt to sex her up at all. Part of the problem is that, in order to fit into "The Disney Princess" merchandising program, Merida (like Rapunzel before her) has to be translated from CG to drawing to be consistent with the others. In so doing, some of the subtleties of the design are lost, notably the complex frizzy hair, as well as the need to define her eyes more graphically with an outline.
I think it's fair to say that even the traditionally animated Disney girls have lost some of their likeness as they've been homogenized into a consistent art style for this merchandising program. Aurora in particular has been rounded out more from her original, more graphic design. To be honest, I've never much liked the mentality of "The Disney Princess" program to begin with, as it takes these characters out of context of their respective cartoon universes, as well as away from the unique variety of shapes and sizes of their respective co-stars. It then places them together alongside their similarly shaped sorority in what looks like a Vanity Fair photo shoot, not allowing any of them to acknowledge or interact with each other in any way. Artistically it's a pretty dumb concept, however little girls just love it and, since they're the target market for all the dolls and accessories, I say let it be. Personally I don't give a rat's ass about them being "role models" - that's just a lot of ultraliberal claptrap. 

Saturday, March 30, 2013

Happy 100th Birthday, Marc Davis!


Yes, today marks the 100th anniversary of the birth of Marc Davis, one of "The Nine Old Men", Disney's celebrated group of veteran animators. Andreas Deja has been writing up some great posts on his blog, so I'm not about to compete with that. But I also love and admire the work that Marc did after his career as an animator, when he moved on to design and create many of the best attractions at both Disneyland and Walt Disney World. Attractions such as The Haunted Mansion, It's A Small World, and The Pirates of the Caribbean were all a big part of my childhood in those early years of family road trips from Ottawa, Canada, down to the brand new Walt Disney World in Florida in the early 1970s. Actually, though, my personal favourite attraction that Marc designed was The Country Bear Jamboree, that had its debut at Walt Disney World before also being built for the Bear Country area in Disneyland.

Marc Davis concept art.....

At that time in the 70s, both my Dad and I were big fans of country music, so The Country Bear Jamboree was a well appreciated parody of Nashville's beloved Grand Ole Opry, with its caricatures of familiar character types from that era of country in the form of cartoon bears in various shapes and sizes. To this day I still love vintage country music (although not its vapid pop/rock incarnation as "New Country"), and The Country Bear Jamboree in its heyday remains a favourite of mine. Sadly, I hear that the show has been recently pared down in length by the philistines who currently run Disney, as they feel that they can get more performances crammed in per day in this abbreviated form.

....Translated into the actual show!
On a similar theme, I recall onetime going down to WDW and seeing a diorama with models on display in The Walt Disney Story on Main Street, of a new proposed attraction called The Western River Expedition. This would have been another water based ride featuring audio-animatronic characters, similar to The Pirates of the Caribbean, then only at Disneyland. Sadly, it was never to see the light of day, as they figured that it would be more cost effective to instead recreate the Pirates ride for the Florida audience.

Marc Davis working on The Western River Expedition model

Concept art for the saloon scene
Many years later, I had finally achieved my dream of working down at WDW as a character illustrator in the Marketing Art Dept in 1990. A couple years later in 1992, I took a vacation out to Disneyland to attend a convention put on by The Mouse Club, a fan club not officially associated with The Disney Company. They had quite a roster of guest speakers lined up, including Marc Davis who was to take part in a panel discussion on the creation of several of the Disneyland attractions. I was staying in the Disneyland Hotel where the convention was being held, and as I was making my way to the room where this event was to take place, I luckily bumped into Marc Davis and his wife Alice just as they were entering the hotel lobby. Since they weren't sure where the room was, I gladly offered to escort them there, taking the opportunity to chat with them along the way. 

Western desperadoes!
The room was on the second floor, but Marc, though walking slowly with a cane, did not want to take the elevator and insisted he could make it up the stairway, which fortunately had shallow wide steps. The hotel had recently been renovated, and there had been some panels of park concept art put up as decoration, so when Marc and Alice arrived at the top of the stairway, there facing them on the landing were a series of large panels featuring the above concept art from the never built Western River Expedition with the masked desperadoes on their horses, also comically wearing masks. I'll never forget Marc's reaction to seeing this art he'd created so many years before. He gazed slowly across the panels, then gradually smiled and started to quietly chuckle to himself. I could tell that he was getting some great amusement from seeing his work again and seemed quite touched that it was on display quite large for people to enjoy. I only met Marc Davis that one time, but I'll never forget witnessing that sweet moment with Marc and his wonderful cartoon art. Happy Birthday to Marc Davis, a genuine Disney Legend!

Monday, January 7, 2013

Anthropomorphism in Animation

In the 1946 Disney animated feature, Make Mine Music, there was a rather delightful sequence called Johnny Fedora and Alice Bluebonnet. It was a terrific example of anthropomorphism - giving human traits and personality to that which is not human. Usually we think of anthropomorphism as it relates to cartoon animals who wear clothes, talk, and walk upright on their two hind legs. But there are plenty of samples of objects that are also brought to life with human traits, like the enchanted clock, candlestick and tea pot in Beauty and the Beast, or the brooms that overwhelm poor Mickey Mouse in The Sorcerer's Apprentice.

But getting back to the film I cited above, here are some stills from Johnny Fedora and Alice Bluebonnet that show what it is that I love about their design and treatment in the animation.


In the stills above, you can see how the two hats really lend themselves to being cast as human "types". Alice has a bow on the back, just as a girl might have a big bow tying up the back of her hair. The rest of the ribbon hangs down gracefully and can be utilized as girlish arms as demonstrated. Also, the lace around her brim suggests a frilly collar on a dress. Johnny is certainly a lot simpler in design, but the eyes exist where there would be the shadowed indentations on a fedora, and the opening of the hat acts as his mouth. The hatband even suggests a mustache, I suppose.


What I particularly enjoy though about Johnny's design is the use of a visual "cheat" - an element that goes deliberately against the rules of 3 dimensional structure (like Mickey's always round ears, for example). In Johnny's case the cheat is in the way his face actually encompasses two separate planes of the hat: the eyes are on the front, while the mouth is on the underside of the brim. Because a drawing is a 2 dimensional representation of 3D form, the artists can easily get away with this optical illusion of the two planes working as one when the hat is tilted up, as in the two stills above. Also, note how Johnny is able to exhibit emotion in the way the brim is pushed and pulled to achieve different mouth shapes, with the eyes reacting accordingly. This is the magic of traditional, hand drawn animation, and one of the reasons I will always vastly prefer it to CG animation, which so often is trying to mimic the literalness of live-action film. Additionally, so long as Hollywood continues to pursue creating these CG films in 3D, such visual"cheats" cannot possibly work as effectively.

This brings me to a subject that is bound to rub some people the wrong way, but I believe the criticism is warranted. Because of the trend in current animated features to try to emulate live-action cinematography, I feel that we're losing the very definition of what it means to be an animated film. My own interest in animation as a young kid was that it was the illusion of a drawing seemingly springing to life upon the screen. That was truly magical to me, and was certainly one of the factors contributing to my love of drawing and hopes to one day becoming a cartoonist. For me, it was always "The Animated Cartoon" - take "Cartoon" out of the equation and I really wasn't that interested. Sure, I liked some stop-motion animation back then, but it was always drawn cartoon animation that intrigued me.

So hopefully you can understand why I might not be particularly impressed with the latest short that Pixar is working on called The Blue Umbrella, which seems like a watered down (so to speak) variation on the classic Disney segment cited above. I came across this teaser clip on Cartoon Brew today and I must say it just leaves me cold. For a start, though it's technically CG animation, it might as well be live-action footage from the way it looks. The animated faces appear merely pasted on, rather than being physically integrated into the umbrellas themselves, and these objects only twist and turn a bit, not exhibiting any of the whimsical "Squash and Stretch" we associate with classic drawn animated performance. In short, this film clip holds about as much charm for me as a typical TV commercial for Kool-Aid, which it sadly puts me in mind of. For the record, I remain equally unimpressed with Pixar's two Cars features, as they also come across as live-action films with some animated elements pasted on top, again exhibiting no exaggeration of form and movement of the various car characters, thus not taking proper advantage of the animation medium.


By the way, I've heard that this short film may be the work of the satellite studio that Pixar set up in Vancouver. If so, it is likely that some of the folks involved in the animation may be former students of mine at Sheridan. Please understand that my criticism is not targeted toward those involved in bringing the film to fruition. My issue with the film is in the concept and art direction that was decided upon by the powers-that-be. Animation that tries this hard to look like its live-action film cousin just isn't really "animation" in the true sense of the word, not in my book anyway. Sorry, but this stuff needs to be said.

Monday, October 1, 2012

Happy 30th Anniversary, EPCOT!



Today, October 1st 2012, marks the 30th anniversary of EPCOT, the second park to open as part of Walt Disney World in Orlando, Florida. Though I'll always love The Magic Kingdom best of all, EPCOT runs a very close second for me, and I feel a particularly close connection to that park. You see, back on opening day, Oct. 1st 1982, I was gathered along with my parents and sister in the huge crowd of thousands patiently waiting outside the gate, incredibly excited to know that we would be among the first guests to enter this long anticipated new theme park that had such an interesting evolution.

Originally EPCOT had started out to be something far more ambitious, the "Experimental Prototype Community Of Tomorrow", the personal model of an actual working city as envisioned by Walt Disney himself. Sadly, Walt passed away before this grand experiment could be put into motion, and the plan for an actual working and living community was ultimately decided to be too great a challenge for those who were now in charge of running Walt Disney Productions. To be honest, I don't blame them a bit. It would have been a huge venture, fraught with potential problems and financial risk, and without Walt there to guide them they seriously doubted whether they could make it work.  

So instead, they re-envisioned EPCOT Center as more of a permanent World's Fair, a showcase for new ideas in the area to be known as Future World, and a second area featuring a series of international pavilions circling a manmade lagoon to be called World Showcase. I would imagine that the success of Canada's own EXPO '67, that was a keystone of our centennial celebrations built in Montreal, was also a huge influence on how EPCOT Center evolved into the new theme park it would become.

I loved EPCOT in that first visit on opening day, as it was a thrill of a lifetime to see Disney history unfolding before my eyes. I have several favourite memories of that visit, including that first time experiencing The Universe of Energy, where the guests were directed to their seats in the large theatre before a film began on the history of oil formation during the age of the dinosaurs. As the film ended, the curtains parted and, much to our surprise, the "theatre" broke up into a series of huge ride vehicles that then lined up one by one to enter through the curtains into a fog-filled, musty smelling land of life-sized audio-animatronic dinosaurs. Perhaps audiences today are somewhat jaded, but back in 1982 this ride was truly state of the art! 

My other very fond personal memory happened at the finale of The American Adventure show in the American pavilion in World Showcase. Aside from the technical marvel of the very sophisticated audio-animatronic historic figures that told the story of America's turbulent beginnings and evolution, what really sticks with me is what happened during the filmed portion that plays out afterward. As the attraction's theme music swells majestically, images fade in and out toward us of many key moments in the 20th Century. When filmed images of John F. Kennedy, then Martin Luther King appear, there was spontaneous applause from the audience. But when they are followed not long thereafter by Walt Disney himself, the crowd rose to its feet applauding wildly. It was one of those moments where you had to be there to feel the huge emotional response in that theatre.

Two years after visiting EPCOT, I was to begin my own career at Disney, working initially in the Canadian Merchandising Division in Toronto for 6 years, then transferring to Florida to work in Walt Disney World's Marketing Art Department for an additional 4 years. I started in WDW in 1990, and in 1992 EPCOT celebrated its 10th Anniversary. As one of the character illustrators in that department, I was asked to illustrate the article about EPCOT's 10th that was featured in The Disney News magazine. They wanted a painting that would promote the celebration show that took place around The Seven Seas Lagoon in World Showcase, but in a cartoon style featuring the Disney characters. The show admittedly had some problems that would become apparent a couple weeks after its debut. For one thing, it took place at midday, and I have to say that fireworks are not too impressive at that time - more visible smoke than light display against the sunny Florida sky! Additionally, they had performers flying around in para-planes above the lagoon, dressed in Disney character costumes. Though the character heads were constructed of a lightweight mesh, rather than solid fibreglass like the walkaround versions, the pilots found that their vision was still not that great through the coloured mesh, and Disney decided to cancel that part of the show before the possibility of some tragic accident occurring!

I enjoyed doing the illustration immensely, and the article below shows the stages of the creative process in the way an illustration evolves from concept sketch through to final painting:

Monday, September 3, 2012

Disney Big Figurines

Over on the blog by my friend, Kevin Kidney, longtime Disney artist, Kevin has just posted some photos of the "Big Figs" or Big Figurines that were created over the years for the Disney Catalogue and Disney Stores merchandise. Kevin and fellow artist, Jody Daily did the initial concept drawings for the figures, establishing the pose usually based on a specific moment from the film they appeared in. After that, rotation drawings would be created from the concepts in several views in order to visually aid the sculptor who would be crafting the figure dimensionally out of clay. Kevin has kindly pointed out that I did the rotation drawings for a number of them and, if memory serves, I think this is an accurate list of the ones I had a hand in that are pictured in his post:

Jiminy Cricket (in hobo garb)
Mickey Mouse Club Morty (one of Mickey's two nephews, though it could be Ferdy)
Penguin Waiter (from Mary Poppins)
Pluto
Pinocchio and Jiminy
Minnie and Goofy as Disneyland tourists (Did I do Mickey and Donald as well? I can't recall!)
The White Rabbit 
Dumbo and Timothy
The Three Caballeros

I'd previously posted the rotations for Pinocchio and The White Rabbit a few years ago here. More recently I had posted the ones of The Three Caballeros here.

Here are several of the others that I've managed to find among my files of past Disney work: 






Saturday, June 9, 2012

Happy Birthday, Donald Duck!

I thought I'd acknowledge Donald Duck's 78th anniversary by posting some of the Disney merchandise that I had a hand in helping to create a few years back. Though most of my Disney work was in the form of traditional cartoon illustration, there were also many figural projects that required a series of rotational drawings in order to help the sculptor visualize it in three dimensions before going to work on it.
MMC Donald Duck Rotations
This piece was to celebrate The Mickey Mouse Club TV show from the 1950s, and I did rotations for both this Donald with the gong and a Mickey figure in bandleader costume, as the two were featured in the opening titles of that show. 
Mickey Mouse Club Donald Duck Figurine
I was quite happy with the way this figurine turned out, and the pic above was taken of the actual piece that I'd bought at The Disney Store at the time it was made available for purchase. I only wish I'd bought the one of Mickey as well!
Snow Globes Rotations
This was a commemorative snow globe that was created for the 65th Anniversary of Donald Duck in 1999, called "Donald Duck - 65 Feisty Years". I remember doing a lot of art for that merchandising programme featuring the duck in his various incarnations through the years.


Donald Duck Snow Globes Figurine
I must admit I was a bit disappointed in the sculpture of the large Donald Duck figure in the armchair, as I felt the face wasn't quite right and overall he looked a bit thick and lumpy. Still, it was likely due to the constraints of the mould-making process.

Three Caballeros Rotations
This was a fun project to work on, as the original concepts for these Big Figurines of The Three Caballeros were by the exceptionally talented Disney artists, Kevin Kidney and Jody Daily, and their poses were so expressive to translate into dimensional drawings.

Three Caballeros Big Figurines
Here's a pic of the finished sculpted figurines that I've borrowed from Kevin's site. As you can see, the poses were modified a bit from my drawings - Panchito's hands not on his hips with eyes straight ahead, and José's beak is closed, but otherwise are quite faithful to the way I'd drawn the rotations.

Anyway, I hope you enjoyed seeing the process behind creating these sculpted figurines of Donald Duck. I have other examples of my rotation drawings of various Disney characters that I'll continue to post from time to time.


Tuesday, March 6, 2012

RIP Robert B. Sherman

I read the sad news on one of my favourite sites, Cinemaretro, that Robert B. Sherman has passed away. Robert along with his brother, Richard, were the talented songwriters who wrote much of the music that we all loved from the Disney films and theme park attractions throughout the 60's, 70's and even into the 80's. Since I was a child of the 1960's, Disney films such as The Sword in the Stone, The Jungle Book, and The Aristocats were very much a part of my formative years, as well as their absolute masterpiece, Mary Poppins. Actually, I had just screened my DVD of Mary Poppins over the Christmas holidays, watching it for the first time on my big HDTV, and was awestruck by the sheer craftsmanship that is in abundance at every level in that film. I was a bit teary eyed in fact as I listened to "Feed The Birds", remembering that it was the song that Walt Disney would often request that Bob and Dick play for him in his office when he was in a reflective mood.

The music of the Sherman Brothers is strongly melodic with witty and whimsical lyrics, making everything they wrote memorable and timeless. For me, their songs, combined with the orchestral scores by composer George Bruns, were so much a part of that warm and wonderful era of Disney, and I am grateful to these talented men for the legacy they have left us. Bob, I hope you're now enjoying a Great Big Beautiful Tomorrow!

Wednesday, December 28, 2011

Drawn Animation Still Matters


My good friend and colleague, Mark Mayerson, has written his well reasoned theory on why today's audiences may have forsaken traditional, hand-drawn animation in favour of the ever increasing use of CG. I think he's correct, but only up to a point, as he uses the new French film, The Artist, to make an analogy between the decline of silent film after the introduction of sound with the current decline in popularity of drawn animation. I just finished putting my own thoughts into an impassioned (if longwinded) comment in response to his post. Since I'd been wanting to say something regarding drawn animation vs CG here on my own blog, I figured I'd repost my thoughts here in order to get more mileage out of them. For what it's worth, here's what I said on the matter:

I haven't seen The Artist as yet, although it's top of my list to see. (Actually, it's about the ONLY film that I'm planning to see these days, sad to say). I have to quibble with you on one thing, though. There's no question that it is an "affectation", as you describe, but I'd argue that it was never meant to be anything more than that. It is undoubtedly meant as a loving homage to those simpler times of the silent films, but it is a one-shot novelty, not in any way hoping to bring about a return of the silent, black and white film as a form of popular entertainment. I think that's quite obvious from the fact that it's set in the 1920s, not using the format to tell a contemporary story. Back in 1976, Mel Brooks gave us Silent Movie, which was also a love letter to silent films, though one set deliberately in modern day in order to parody it in the Mel Brooks style of absurdity. But that film too was never intended to usher in a new wave of silent pictures.

That's why I think your analogy to handdrawn animated films may ring a bit false here, Mark, with due respect. Whereas nobody would want to bring back the silent film as an ongoing form of popular entertainment, recognizing its inherent limitations that no longer exist since the advent of sound and colour, those of us who champion drawn animation still believe it will always be a valid form of the art. Also, I don't think that opinion is limited to just those of us who work in animation or related fields of visual art. A lot of people, particularly mothers of young kids, do see the difference between traditional drawn animation and CG and have told me that they do indeed miss the former.

Animation may have started out as a novelty on screen, but once Disney and Fleischer popularized the illusion of moving cartoon drawings as a legitimate form of entertainment, it was recognized as a distinct art form in itself, a completely different experience to that of a live-action film. Even the technological advances in features like Pinocchio, Fantasia and especially Bambi, did not so much blur the line between drawing and live-action, but rather, treated the resulting imagery more like moving paintings, still far removed from live-action cinematography in their graphic visual clarity.

This is why I cringe at what is being done today in the name of "animation", utilizing the computer to replicate everything in live-action: light, shadow, texture, and now, with the introduction of mo-cap, slavishly realistic movement, devoid of creativity and caricature. In short, there really is no such thing as animation anymore, as the industry honchos have decided that the inherent charm of a cartoon drawing seemingly springing to life on the screen is passé, and must never be see again. The rules of photography can be the only goal to aspire to if one is to remain working in Hollywood.

What a sad state our industry has fallen into. Even sadder because nobody working in it has the courage of their convictions to fight back against the madness of it all.


There's more I want to say on this topic, but I need to gather my thoughts together first and grab some visuals to illustrate it. In the meantime, please leave your own thoughts in my comments section.

Wednesday, November 16, 2011

Floyd Norman!


One of my favourite regular reads has been the blog of Disney cartoonist and gagman, Floyd Norman, AKA "Mr. Fun". Recently, Floyd had mentioned on his blogsite that he might be retiring from blogging, due to the blog's host site being phased out. That would have been a real shame, as I and many others have come to really enjoy his posts relating his many years working for Disney. Floyd is a genuine link to Disney's illustrious past, as he started working for the Disney Studio back when Sleeping Beauty was still in production. Fortunately, Floyd gave it some more thought and decided to keep on blogging using a new hosting service.

I have a special fondness for Floyd Norman, as he was a story artist on my alltime favourite Disney feature, 1967's The Jungle Book. Many of his posts are warmly nostalgic about that era of animation, and his personal recollections of attending story meetings presided over by Walt Disney himself help to give the reader a good sense of what Walt was really like. I also enjoy his stories of that master animator, Milt Kahl, who had a reputation for being a pretty colourful old curmudgeon.

Anyway, I'm personally overjoyed to see that Floyd Norman will still be regaling us with his tales from the Disney Studio back in its glory years. I've just updated the url to his new site in my list of blog links to the right. I hope you folks enjoy his stories and cartoons as much as I do!

Sunday, October 30, 2011

A Disney Halloween!


Since tomorrow is Halloween, I thought I'd post up some of my Disney illustrations that were created to that theme. The two illustrations below featuring the characters from Snow White and the Seven Dwarfs and The Lion King were both done for a Random House childrens' book entitled Don't Go Bump in the Night!, which was a book full of Halloween safety tips illustrated with scenes from several Disney films and Pixar films too.



These illustrations featuring characters from The Little Mermaid appeared in another book from Random House entitled The Fairest of the Fall. This book was in the Disney Princess line of merchandising, and consisted of two stories with an autumn theme, the first featuring Ariel and the second featuring Princess Aurora (AKA Briar Rose) from Sleeping Beauty.

The story with Ariel is about her discovering a Jack-o-lantern floating in the waves which she then takes to Scuttle the seagull to see if he knows what it is for. He explains the concept of Halloween being celebrated by the villagers onshore, thereby inspiring Ariel and her friends to then stage their own aquatic variation on the festival.

(Sorry I gave away the ending, but please go buy the book anyway, okay?)

Friday, October 28, 2011

More Walt Disney World Art

The above image was the very first illustration I did for Walt Disney World Marketing, although it was created about a year before I was actually hired on staff, which would place it as being done around 1989. I was still working for Disney's merchandising division here in Toronto full-time when this project was offered to me as a freelance assignment. I was being considered for a permanent staff position in Florida at the time, so I really poured my heart and soul into this illustration. I wanted the painting to really capture the look of the film, so I treated the background more like watercolour, using dilute glazes of gouache to create that translucent look. The Dwarfs were painted with gouache full strength, to give them more opacity like animation cels.

This is how the project looked in full, as my illustration was just the centerpiece within a graphic design that had been put together by one of the Walt Disney World designers at the excellent WDW Resorts Design division. They produced many holiday posters over several years, which were printed up and given out to guests in the various Disney resort hotels. Once I was working at WDW full-time, I contributed to several more of these, although this one will always remain my sentimental favourite.

Soon after first joining the WDW Marketing Art division I remember getting this fun assignment from their travel agency. Originally, I had done the concept art of Donald Duck with his two amigos from The Three Caballeros, José Carioca the parrot and Panchito the rooster, swooping over The Magic Kingdom on their flying serapé. Unfortunately, the client had never seen the film and wondered who the parrot and rooster were and, despite my trying to educate him on the matter, insisted that I change it to Donald's nephews instead. I still enjoyed doing the illustration but I don't think it makes as much sense as the original concept sketch did. Ah well...

This piece was actually done several years after I'd left WDW in Florida and had returned back home to the Toronto area. I was still doing a lot of regular freelance work for WDW, mostly through the Resorts Design division. I remember really enjoying working on this illustration for a chocolate box which would sell in the WDW gift shops. It wasn't often I got to do the 1930's style of Mickey and the gang, so once again there was the novelty in trying to capture that delicate watercolour look of the background, themed to the 1937 cartoon, Hawaiian Holiday. By this time I'd finally gotten myself a computer and had been dabbling with Photoshop a bit in my art. Quite frankly, to this day I'm still far more comfortable painting with real gouache on illustration board and I can't imagine capturing that same feel digitally, so I still paint backgrounds traditionally and scan then in to the computer afterward. However, I do find Photoshop handy for painting the characters, making them look more like animation cels like in the films. I still ink them traditionally, then scan in the linework and use Photoshop to add the colour. That's how this illustration was accomplished, and I have continued using this hybrid method to illustrate a great many children's books for Disney since.

I'm still sorting through folders of old art and printed samples, so I may start posting up more of my Disney work in the near future.

Monday, October 3, 2011

Walt Disney World Kids Menus

Continuing with the theme of Walt Disney World celebrating its 40th Anniversary, here are some more samples of projects I worked on while employed there in the early 1990's. Specifically, these are some of the kids menus I illustrated for the various restaurants in the WDW resort hotels - projects that I particularly enjoyed doing due to their novelty factor.

I always enjoyed illustrating Donald and his nephews, as the ducks are my favourite of the standard Disney characters. This was one of the numerous, more economically produced menus/placemats that were easily printed up on 11 x 17 stock. It was created for Olivia's Café at the Old Key West Resort. The menu items are actually listed on the back of this placemat, in among some illustrated puzzles for the kids to work out while eating. The novelty aspect was the fish that was a separate insert that kids could remove and replace in the net.

In a similar vein, this was another economical novelty menu created for Boatwright's at the Port Orleans Resort (which was originally a separate area known as Dixie Landings Resort). As I mentioned in my previous post, it was always a treat to illustrate the characters from Song of the South, as they were not utilized that often. Again, there is the novelty of the ruler insert with small stencils cut in each end.

As I'm a huge fan of The Jungle Book, it was a particular thrill to get to illustrate this kids menu that was used in one of the restaurants over at The Polynesian Resort. (I can't recall which one, though.) It was about 36" wide, so I decided to illustrate it actual print size just to keep it a manageable size on my drawing table, rather than 25% bigger or so, as I normally chose to work. The only direction I'd gotten from the client was that it had to depict the various characters gathered around a table in the jungle and there had to be room to print the menu items somewhere too. Hmm, that was a tricky problem - how to achieve that directive, yet keep the solution somewhat faithful to the jungle environment itself.

I decided to treat the table as a gigantic stone tablet that might have been part of King Louie's ruined temple. Likewise, the menu items appeared on more tablets suspended by vines overhead. To be sure, the situation with the characters is quite contrived, but I enjoyed coming up with gags that seemed right for each of them, such as Kaa the snake's front end appearing in the first segment while his tail end is shown further along in the scene. The whole scene was painted with gouache on illustration board, and I enjoyed trying to maintain the look of those beautiful backgrounds from the film.

Speaking of Kaa, the reverse side of the menu featured a line drawing of the snake (a segment shown above) for kids to colour in with crayons, then punch out along the perforations to fasten into a loop that could then be placed around the head like he does with Mowgli in the film. Unfortunately, this novelty led to the unintended effect of kids asking for a second intact menu after they ruined the first one by punching out the snake. Ultimately this resulted in the item being discontinued after about a year, as it was costing the restaurant more than their budget had allowed for!

Finally, here is the only item for which I ever got to illustrate the characters from The Rescuers. This menu was created for Port Orleans Resort, if memory serves. The menu items appeared on the reverse side listed on the underside of the gator's belly, as it was the same scene depicted, only as if you were underwater looking up. Very tricky to make it look optically correct, as I recall. Again the novelty involved punching out the gator, then folding down his side panels to end up with a dimensional relief sculpture that the kids could play with while eating. Alas, this one as well often resulted in twice as many menus being requested due to ruining the illustration in the process, thereby being replaced sometime later with a simpler, more economical menu instead.

I look back with a lot of fondness on these kids menus, as they were usually more creative and playful than a lot of the other illustrated assignments I worked on. They were all produced in collaboration with the great design team who worked in the WDW Resort Design Department. To those who are still working there today, I salute you!